Sometimes, you get good advice where you least expect it.
I'm reading such a book, thinking: "This guy writes rude, coarse, even obscene prose, he's done some truly despicable things... but - damn him! - he has his story to tell. And he knows how to tell it in the most direct, blunt manner possible. He knows stuff. He's spilling the beans about writing movie scripts, and reveals how it's actually done."
Even as I often try to be polite, I respect frankness.
Even when it comes from Joe Eszterhas.
I'm reading his autobiography, Hollywood Animal. It is totally unsuitable for young readers. The book contains too much violence, swearing, bad sex and bad behavior.
However, he also gives the reader a rare peek into the life of the Hollywood screenwriter. His horror stories of excess, inflated egos and corruption have permanently scared me away from working in that business.
OK, I wrote a script once, but I'll never go near Hollywood. It's too dangerous. Eszterhas describes how several of his friends literally DIED from the corruption, stress and heartbreak induced by the movie business. He writes:
"If you allowed Hollywood to infect your soul... not your brain, not even your heart, but your soul... you became vulnerable to the shiv with which Hollywood could kill you."
If you are over 18 and have film ambitions of any kind, I can recommend you read Hollywood Animal. If you're not, take this advice: stay the hell away from Hollywood!
Författarblogg om mitt skrivande, mina böcker och annat.
Wednesday, March 30, 2005
Thursday, March 24, 2005
Happy Easter!
I'll be away over Easter, so no new posts until Monday.
In the meantime, why don't you visit my homepage and read some short stories for free?
In the meantime, why don't you visit my homepage and read some short stories for free?
Monday, March 21, 2005
Isaac Asimov's Writing Secrets Uncovered!
Isaac Asimov, an extremely prolific (and enduringly successful) writer of hundreds of books, took part in a conference in the early 1980s.
Shannon Roe was there, and wrote down notes about what Asimov said about writing. Now, her notes have been presented in the article "How to write a lot" . A little gem, this document, which shows how Asimov saw himself and his work.
Typical of his self-deprecating humor is this quote:
"I can't tell you how to be a good writer," he had begun, "because nobody ever says that I'm a good writer. It's always 'prolific writer.' That's a polysyllabic term for 'hack.' "
Read the rest, and be a little wiser.
Shannon Roe was there, and wrote down notes about what Asimov said about writing. Now, her notes have been presented in the article "How to write a lot" . A little gem, this document, which shows how Asimov saw himself and his work.
Typical of his self-deprecating humor is this quote:
"I can't tell you how to be a good writer," he had begun, "because nobody ever says that I'm a good writer. It's always 'prolific writer.' That's a polysyllabic term for 'hack.' "
Read the rest, and be a little wiser.
Saturday, March 19, 2005
How To End Stories
On the ASIMOV'S Message Board are two interesting threads about endings in science fiction books and stories:
-Why are endings in science fiction so often disappointing?
-Why these interminable "series" and "sagas" instead of complete novels with definite endings?
In the threads, I offered these possible explanations for disappointing endings:
------------------------------------------
"Why do SF novels so often have weak endings?"
Answer 1: Because SF, with its emphasis on possibilities and new opportunities, tends to undercut or completely subvert many "traditional" endings. Resolutions don't come as easily as they do in, say, romance or detective stories.
Answer 2: The kind of SF that tends toward wish-fulfilment is dreamlike. And dreams don't have "real" endings... you just wake up from them.
Answer 3: SF writers often create imaginary worlds so complex and large, they create more loose ends than can be tied up in a single novel.
Answer 4: The fans are nitpicky. ;-)
------------------------------------------
As for the "sequel plague" in the genre, I wrote:
------------------------------------------
A series, for a writer, is like a trust fund. It ensures him a reasonably steady income. (And steady income is the Holy Grail of writers everywhere. I stand accused.)
Sure, a series becomes derivative sooner or later. But also, fans perpetuate them. If you personally don't like a series, you have my sympathy... but market forces keep them around.
(They will probably continue to crank out new "Foundation" and "Dune" sequels fifty years from now. Such is life.)
------------------------------------------
Gardner Dozois, longtime editor of ASIMOV'S, weighed in:
------------------------------------------
The bad part of the emphasis on series, for both science fiction and mystery, is that when series books don't earn up to expectations, the publishers drop the series without bringing out the rest of the books, so the landscape is left littered with broken series where you never are going to find out what happens next to the characters, no matter how much you might want to know.
Be nice if publishers would give the authors one last book to wrap all the loose ends up in once they've decided to drop the series--the fans would certainly be happier that way--but publishing isn't a business that can afford that sort of luxury.
------------------------------------------
Many more good points are made on these discussion threads - by readers and writers - so check them out, if you want to learn more about readers and writers.
Isn't it great that readers and writers can meet and discuss like equals on message boards? Personally, I love it!
-Why are endings in science fiction so often disappointing?
-Why these interminable "series" and "sagas" instead of complete novels with definite endings?
In the threads, I offered these possible explanations for disappointing endings:
------------------------------------------
"Why do SF novels so often have weak endings?"
Answer 1: Because SF, with its emphasis on possibilities and new opportunities, tends to undercut or completely subvert many "traditional" endings. Resolutions don't come as easily as they do in, say, romance or detective stories.
Answer 2: The kind of SF that tends toward wish-fulfilment is dreamlike. And dreams don't have "real" endings... you just wake up from them.
Answer 3: SF writers often create imaginary worlds so complex and large, they create more loose ends than can be tied up in a single novel.
Answer 4: The fans are nitpicky. ;-)
------------------------------------------
As for the "sequel plague" in the genre, I wrote:
------------------------------------------
A series, for a writer, is like a trust fund. It ensures him a reasonably steady income. (And steady income is the Holy Grail of writers everywhere. I stand accused.)
Sure, a series becomes derivative sooner or later. But also, fans perpetuate them. If you personally don't like a series, you have my sympathy... but market forces keep them around.
(They will probably continue to crank out new "Foundation" and "Dune" sequels fifty years from now. Such is life.)
------------------------------------------
Gardner Dozois, longtime editor of ASIMOV'S, weighed in:
------------------------------------------
The bad part of the emphasis on series, for both science fiction and mystery, is that when series books don't earn up to expectations, the publishers drop the series without bringing out the rest of the books, so the landscape is left littered with broken series where you never are going to find out what happens next to the characters, no matter how much you might want to know.
Be nice if publishers would give the authors one last book to wrap all the loose ends up in once they've decided to drop the series--the fans would certainly be happier that way--but publishing isn't a business that can afford that sort of luxury.
------------------------------------------
Many more good points are made on these discussion threads - by readers and writers - so check them out, if you want to learn more about readers and writers.
Isn't it great that readers and writers can meet and discuss like equals on message boards? Personally, I love it!
Thursday, March 17, 2005
Stephen King's Writing Advice Rocks!
Stephen King has produced two of my favorite books about the writing craft: Danse Macabre and On Writing. Both are honest, down-to-earth, funny and chock full of practical advice.
Craft. That's the thing. You can't do "art" until you know the craft. How do you structure sentences? How do you create a good ending? Do the characters work? Are there too many characters? What is the "theme" of your story or novel? King lays it all down. I'll take his advice over any arty-farty academic from some English Lit faculty.
(I wish, though, that King would follow his own advice and sometimes write shorter novels...)
Craft. That's the thing. You can't do "art" until you know the craft. How do you structure sentences? How do you create a good ending? Do the characters work? Are there too many characters? What is the "theme" of your story or novel? King lays it all down. I'll take his advice over any arty-farty academic from some English Lit faculty.
(I wish, though, that King would follow his own advice and sometimes write shorter novels...)
Wednesday, March 09, 2005
Rejection: The Part Of The Writing Job That Sucks
I could play cool, and pretend it doesn't hurt to receive a rejection slip from an editor.
But it does. It always hurts every time... like having your heart carved up with a rusty nail... like hearing your parents say "We wish you'd never been born!"... like having your legs run over by a truck while you hear Britney Spears singing "My Prerogative."
It softens the pain, though, to have an agent who receives the rejections and forwards them to me. (Thanks, Faye.)
When an editor rejects a manuscript, the worst part is knowing how arbitrary the publisher's review process really is. There is no objectivity.
You can polish a manuscript all you want... in the end, you may still be treated like J.K. Rowling, who was rejected by nine editors who thought Harry Potter And The Philosopher's Stone wouldn't sell. (Listed by The Sun as one of the 50 Worst Decisions Ever.)
If you bear in mind what happened to Rowling, your rule of thumb should be: Don't give up your manuscript until it has been rejected at least 10 times. Then you shelve it and start writing something else.
If you want to read other writers' acounts of rejections-before-success, this article has several.
If you just want to wallow in the misery of other writers being rejected, there is the Rejection Collection.
But why do that? You should rejoice in the regret, self-loathing and bitterness of the editors who rejected J.K.Rowling. Every time you meet a publishing professional, ask which person rejected Rowling. And if you ever come face-to-face with one of the editors who decided the rejection, ask him or her:
"How does it feel to be such a f***ing jerk?"
But it does. It always hurts every time... like having your heart carved up with a rusty nail... like hearing your parents say "We wish you'd never been born!"... like having your legs run over by a truck while you hear Britney Spears singing "My Prerogative."
It softens the pain, though, to have an agent who receives the rejections and forwards them to me. (Thanks, Faye.)
When an editor rejects a manuscript, the worst part is knowing how arbitrary the publisher's review process really is. There is no objectivity.
You can polish a manuscript all you want... in the end, you may still be treated like J.K. Rowling, who was rejected by nine editors who thought Harry Potter And The Philosopher's Stone wouldn't sell. (Listed by The Sun as one of the 50 Worst Decisions Ever.)
If you bear in mind what happened to Rowling, your rule of thumb should be: Don't give up your manuscript until it has been rejected at least 10 times. Then you shelve it and start writing something else.
If you want to read other writers' acounts of rejections-before-success, this article has several.
If you just want to wallow in the misery of other writers being rejected, there is the Rejection Collection.
But why do that? You should rejoice in the regret, self-loathing and bitterness of the editors who rejected J.K.Rowling. Every time you meet a publishing professional, ask which person rejected Rowling. And if you ever come face-to-face with one of the editors who decided the rejection, ask him or her:
"How does it feel to be such a f***ing jerk?"
Monday, March 07, 2005
Dr. Synopsis, Or How I Learned To Stop Worrying And Love Plotting
When my agent accepts to represent one of my books - or movie scripts - she asks me to deliver a snappy summary of the plot and characters. This is also called a "pitch".
How to pitch HAMLET: "They killed his father - now he's out for revenge! Who will be the last man standing?" (A pretty accurate plot summary.)
However: A snappy plot summary is NOT the same as a synopsis. If you want to write a full (and successful) novel, begin with the synopsis.
A writer's own private book synopsis needs to be very detailed. It can - and often should- provide the "back story" and information the writer needs to "make sense" of his imaginary world. (Neither the reader nor the editor need to see the writer's synopsis. The version they get to see is more like a pitch.)
I go so far as to draw sketches of the characters and locations in a book. (Of course, if the location also exists in the real world, you can look it up. For instance, you can find a variety of detailed maps of every country in the world.)
If there is a major inconsistency or plot-hole in the story I wish to tell, it's always better if it shows up in my synopsis and preparatory notes... so I can work it out in advance... instead of appearing much later, after the book is released, when the publisher asks me to write a sequel.
Almost no writer escapes making an error now and then. Luckily, readers are a forgiving lot... but watch your step! Legend has it that Frank Herbert was mercilessly taunted by nitpicky readers. They would sneak up on him during conventions and say "Oxygen!" (Meaning: where does the oxygen atmosphere on the plantless, waterless desert planet Arrakis in Dune come from?)
The readers and publishers wanted sequels to Dune (and did they get sequels)... so Herbert had to work out the oxygen issue in later books.
When I wrote Terra Hexa, I took a huge leave of my senses. (Or two. Or three...) Instead of working out in advance how the imaginary world of the story actually worked and where it came from, I decided to not give a damn. I was convinced the book would never be published in my home country anyway... and a sequel to that book was as likely as a flying pig... so who cares? Wheeee!!
But such was the whim of a capricious fate, that it tossed a giant-size humble pie in my face. The publisher asked me to write a sequel. I'm writing it now. And I have to work out the issues I ignored when I prepared the first book... and the readers and critics have been kind enough to point out all the loose ends and inconsistencies.
It's nice to know they care. :)
How to pitch HAMLET: "They killed his father - now he's out for revenge! Who will be the last man standing?" (A pretty accurate plot summary.)
However: A snappy plot summary is NOT the same as a synopsis. If you want to write a full (and successful) novel, begin with the synopsis.
A writer's own private book synopsis needs to be very detailed. It can - and often should- provide the "back story" and information the writer needs to "make sense" of his imaginary world. (Neither the reader nor the editor need to see the writer's synopsis. The version they get to see is more like a pitch.)
I go so far as to draw sketches of the characters and locations in a book. (Of course, if the location also exists in the real world, you can look it up. For instance, you can find a variety of detailed maps of every country in the world.)
If there is a major inconsistency or plot-hole in the story I wish to tell, it's always better if it shows up in my synopsis and preparatory notes... so I can work it out in advance... instead of appearing much later, after the book is released, when the publisher asks me to write a sequel.
Almost no writer escapes making an error now and then. Luckily, readers are a forgiving lot... but watch your step! Legend has it that Frank Herbert was mercilessly taunted by nitpicky readers. They would sneak up on him during conventions and say "Oxygen!" (Meaning: where does the oxygen atmosphere on the plantless, waterless desert planet Arrakis in Dune come from?)
The readers and publishers wanted sequels to Dune (and did they get sequels)... so Herbert had to work out the oxygen issue in later books.
When I wrote Terra Hexa, I took a huge leave of my senses. (Or two. Or three...) Instead of working out in advance how the imaginary world of the story actually worked and where it came from, I decided to not give a damn. I was convinced the book would never be published in my home country anyway... and a sequel to that book was as likely as a flying pig... so who cares? Wheeee!!
But such was the whim of a capricious fate, that it tossed a giant-size humble pie in my face. The publisher asked me to write a sequel. I'm writing it now. And I have to work out the issues I ignored when I prepared the first book... and the readers and critics have been kind enough to point out all the loose ends and inconsistencies.
It's nice to know they care. :)
Sunday, March 06, 2005
Short Stories Are Long Efforts
I've mentioned that books should not be too long. This gets even more crucial in short-story writing. I'm the wrong person to give advice about writing short stories, because frankly I'm not very good at it.
I have learned great patience when writing novels (One year's work to finish the 100,000-word book? Okeli-dokeli-do!).... but I get incredibly impatient when I sit and write a short story (Spend two whole WEEKS to polish that 1,500-word short? Never!).
Why is that? Feel free to offer explanations.
A recent short story I wrote - in an impatient rush, hastily revised - has now been posted on my homepage. "The Last Weblog Of Jonathan Lippincott" is a pastiche of H.P.Lovecraft's horror tales, set in a present-day environment. It's also a satire of weblogs, and can be read either as a morbid joke, or an "urban legend" type of horror story...
The main part of said story uses the weblog format - including the Comment field where readers can leave their feedback. (Note how the fictional "comments" to the fictional blog posts provides a sort of "Greek Chorus" to the story, and emphasize the spooky mood!)
This may seem like a new trick, but is actually quite old. A classic example of a story presented as a series of "found" documents - letters, diaries, newspaper clippings - is Bram Stoker's Dracula. An even older example, Samuel Richardson's Pamela (1740) is written as a series of letters. (Click those links - it's free literature online! Free books, damn it! What are you waiting for?)
I encourage any aspiring writer to use this "found document" stylistic device. It's a tremendously effective "infodump" technique, and brings a "you-are-there" urgency to any story.
Or how about combining this trick with an uncommon choice of genre: "The sole witness to the meeting, a housemaid, claims she heard Mr. Butler say: 'Frankly, my dear, I don't give a damn,' before he left the house. Ms. O'Hara has refused to make any statements to our Atlanta correspondent."
I have learned great patience when writing novels (One year's work to finish the 100,000-word book? Okeli-dokeli-do!).... but I get incredibly impatient when I sit and write a short story (Spend two whole WEEKS to polish that 1,500-word short? Never!).
Why is that? Feel free to offer explanations.
A recent short story I wrote - in an impatient rush, hastily revised - has now been posted on my homepage. "The Last Weblog Of Jonathan Lippincott" is a pastiche of H.P.Lovecraft's horror tales, set in a present-day environment. It's also a satire of weblogs, and can be read either as a morbid joke, or an "urban legend" type of horror story...
The main part of said story uses the weblog format - including the Comment field where readers can leave their feedback. (Note how the fictional "comments" to the fictional blog posts provides a sort of "Greek Chorus" to the story, and emphasize the spooky mood!)
This may seem like a new trick, but is actually quite old. A classic example of a story presented as a series of "found" documents - letters, diaries, newspaper clippings - is Bram Stoker's Dracula. An even older example, Samuel Richardson's Pamela (1740) is written as a series of letters. (Click those links - it's free literature online! Free books, damn it! What are you waiting for?)
I encourage any aspiring writer to use this "found document" stylistic device. It's a tremendously effective "infodump" technique, and brings a "you-are-there" urgency to any story.
Or how about combining this trick with an uncommon choice of genre: "The sole witness to the meeting, a housemaid, claims she heard Mr. Butler say: 'Frankly, my dear, I don't give a damn,' before he left the house. Ms. O'Hara has refused to make any statements to our Atlanta correspondent."
Wednesday, March 02, 2005
How To Write A Best-Selling Fantasy Novel... Or Maybe Not
Australian comedy writer Ian McFadyen has written a very funny article, "How To Write A Best Selling Fantasy Novel" - packed with excellent advice for Tolkien imitator hacks everywhere!
Among McFadyen's many useful rules, I find this to be the most important:
---------------------------------------------------
"7. Make it long. The important thing about an epic fantasy novel is that the reader must be exhausted at the end of it. They must feel that they have overcome as many obstacles in getting through the book as the heroes have in fulfilling the quest. So the book must be as difficult to read as possible. To do this:
(a) Tell the story in incredible detail. Describe every day of the journey, how far they walked, what they ate, the weather, where they slept, especially days where nothing happens.
(b) Fill every dramatic situation with lengthy introspection. At every moment of crisis the hero must minutely examine his feelings, perceptions, identity, whether he left the gas on etc.
(c) Never take the easy way out of a crisis. For example, if the Wizard Guide holds great power, he will never use it to solve a situation."
(From"How To Write A Best Selling Fantasy Novel" by Ian McFadyen)
---------------------------------------------------
In other words, your Best-Selling Generic Fantasy Novel must be an absolute ordeal to read.
OK, sarcasm off. What's the real lesson here?
1. Make it LONG ENOUGH.
2. If you need exposition, scatter it through the entire book.
3. Do... not... bore the reader. EVER. If some part of the hero's journey is uneventful, skip to the part where something interesting starts to happen.
If you can't come up with a good title for your fantasy epic, simply use my
GENERIC FANTASY TITLE GENERATOR (tm):
Just combine words from the following lists into fantasy titles:
1. Subject:
HERO/ES, WIZARD, WARLOCK, ELF, HOBBIT, KING, QUEEN, ORC, UNICORN
2. Object:
RING, SWORD, DAGGER, SCEPTRE, SPEAR, STONE, JEWEL, CROWN, THRONE, CASTLE
3. Relevant Astronomical Object:
MOON, SUN, EARTH, STAR/S
4. Mood:
DARK/NESS, SHADOW, NIGHT, LIGHT, DAWN, SILVER, GOLD
5. Action:
QUEST, FALL, RISE/RISING
6. Fillers
A, THE, OF, OVER
Example: "A Dawn of Unicorns"
Or: "The Sun Dagger King's Quest"
Or: "Fall of the Hobbit-King's Shadowquest of the Moonsword Castle"
Or better yet, don't write a Generic Fantasy novel. Come up with your own ideas instead.
Among McFadyen's many useful rules, I find this to be the most important:
---------------------------------------------------
"7. Make it long. The important thing about an epic fantasy novel is that the reader must be exhausted at the end of it. They must feel that they have overcome as many obstacles in getting through the book as the heroes have in fulfilling the quest. So the book must be as difficult to read as possible. To do this:
(a) Tell the story in incredible detail. Describe every day of the journey, how far they walked, what they ate, the weather, where they slept, especially days where nothing happens.
(b) Fill every dramatic situation with lengthy introspection. At every moment of crisis the hero must minutely examine his feelings, perceptions, identity, whether he left the gas on etc.
(c) Never take the easy way out of a crisis. For example, if the Wizard Guide holds great power, he will never use it to solve a situation."
(From"How To Write A Best Selling Fantasy Novel" by Ian McFadyen)
---------------------------------------------------
In other words, your Best-Selling Generic Fantasy Novel must be an absolute ordeal to read.
OK, sarcasm off. What's the real lesson here?
1. Make it LONG ENOUGH.
2. If you need exposition, scatter it through the entire book.
3. Do... not... bore the reader. EVER. If some part of the hero's journey is uneventful, skip to the part where something interesting starts to happen.
If you can't come up with a good title for your fantasy epic, simply use my
GENERIC FANTASY TITLE GENERATOR (tm):
Just combine words from the following lists into fantasy titles:
1. Subject:
HERO/ES, WIZARD, WARLOCK, ELF, HOBBIT, KING, QUEEN, ORC, UNICORN
2. Object:
RING, SWORD, DAGGER, SCEPTRE, SPEAR, STONE, JEWEL, CROWN, THRONE, CASTLE
3. Relevant Astronomical Object:
MOON, SUN, EARTH, STAR/S
4. Mood:
DARK/NESS, SHADOW, NIGHT, LIGHT, DAWN, SILVER, GOLD
5. Action:
QUEST, FALL, RISE/RISING
6. Fillers
A, THE, OF, OVER
Example: "A Dawn of Unicorns"
Or: "The Sun Dagger King's Quest"
Or: "Fall of the Hobbit-King's Shadowquest of the Moonsword Castle"
Or better yet, don't write a Generic Fantasy novel. Come up with your own ideas instead.
Monday, February 28, 2005
100,000 Readers...
... is what I'm hoping for, when my short story "See" is now published in the Chinese magazine SCIENCE FICTION STORY (Ke Huan). I am now writing and preparing more stories for the Chinese market...
To write for translation from English to Chinese is a special challenge. You must eliminate ambiguities, wordplays and metaphors which won't translate well or might be misunderstood.
For example, take this quote by Philip Roth:
"Sheer Playfulness and Deadly Seriousness are my closest friends."
Translate it to Chinese and back, and with bad luck you might get something like:
"Sheer Spirit of Childishness and Mortal Seriousness are the friends standing closest to me."
So you must simplify:
"I strive to be both childish and serious."
Dull, but lucid.
Note how this exercise teaches you to write more clearly. Try it! Pick a random sentence from a book, and strip it of all ambiguity... until only its simplest, starkest meaning is left.
(The story "See" can be read in English, in issue #5 of the magazine SIMULACRUM.)
To write for translation from English to Chinese is a special challenge. You must eliminate ambiguities, wordplays and metaphors which won't translate well or might be misunderstood.
For example, take this quote by Philip Roth:
"Sheer Playfulness and Deadly Seriousness are my closest friends."
Translate it to Chinese and back, and with bad luck you might get something like:
"Sheer Spirit of Childishness and Mortal Seriousness are the friends standing closest to me."
So you must simplify:
"I strive to be both childish and serious."
Dull, but lucid.
Note how this exercise teaches you to write more clearly. Try it! Pick a random sentence from a book, and strip it of all ambiguity... until only its simplest, starkest meaning is left.
(The story "See" can be read in English, in issue #5 of the magazine SIMULACRUM.)
Sunday, February 27, 2005
On Illustrations
Nowadays, we take it for granted that a printed novel contains no illustrations. But it wasn't always so!
In the 19th century, most novels - not just for kids - were illustrated, and often with great skill. Book illustrations in Japan were especially good, and those led to the development of Japanese comics of today.
Check out this large and beautiful online exhibition of book illustrations, "Accent On Images". It contains images from medieval books, to 19th-century novels, to our time.
I'd really like to see the tradition of book illustration revived to its former glory.
Perhaps I'm less prejudiced against illustrations because I started out writing and drawing comics (in the 1990s). When I wrote my novel Darc Ages, I drew illustrations for almost every chapter. The illustrated online edition can be read for free here, or visit the Darc Ages Gallery .
Sometimes even in modern fiction, illustrations are not just nice, but absolutely necessary to clarify events. Rudy Rucker's novel Spaceland, illustrated by Taral Wayne, needs its images to help readers imagine the two- and four-dimensional worlds of the story.
In fantasy literature, J.R.R. Tolkien illustrated his own books, and included maps of his imaginary countries. Tolkien's many imitators have continued the habit of putting imaginary maps inside their books, but their books are mostly lacking in actual illustration.
And then there is of course William Blake - who not only illustrated his own books, but others as well. On the Web I located his artwork for Dante's Divine Comedy.
I know, I know... publishers will tell you, "We can't afford illustrations! Besides, why would readers want that?"
Well. The very first publishers could afford illustrations, and readers certainly didn't complain back then... so why not now? Explain this to me. Is there a desperate shortage of paper or artists? Would readers throw away illustrated novels in disgust... or collect them?
You tell me.
In the 19th century, most novels - not just for kids - were illustrated, and often with great skill. Book illustrations in Japan were especially good, and those led to the development of Japanese comics of today.
Check out this large and beautiful online exhibition of book illustrations, "Accent On Images". It contains images from medieval books, to 19th-century novels, to our time.
I'd really like to see the tradition of book illustration revived to its former glory.
Perhaps I'm less prejudiced against illustrations because I started out writing and drawing comics (in the 1990s). When I wrote my novel Darc Ages, I drew illustrations for almost every chapter. The illustrated online edition can be read for free here, or visit the Darc Ages Gallery .
Sometimes even in modern fiction, illustrations are not just nice, but absolutely necessary to clarify events. Rudy Rucker's novel Spaceland, illustrated by Taral Wayne, needs its images to help readers imagine the two- and four-dimensional worlds of the story.
In fantasy literature, J.R.R. Tolkien illustrated his own books, and included maps of his imaginary countries. Tolkien's many imitators have continued the habit of putting imaginary maps inside their books, but their books are mostly lacking in actual illustration.
And then there is of course William Blake - who not only illustrated his own books, but others as well. On the Web I located his artwork for Dante's Divine Comedy.
I know, I know... publishers will tell you, "We can't afford illustrations! Besides, why would readers want that?"
Well. The very first publishers could afford illustrations, and readers certainly didn't complain back then... so why not now? Explain this to me. Is there a desperate shortage of paper or artists? Would readers throw away illustrated novels in disgust... or collect them?
You tell me.
Friday, February 25, 2005
The Plot Thickens
Nick Lowe pointed out (see previous post), that badly written fiction (and especially bad SF and Fantasy) is dependent on plot devices. He also made a credible argument that Plotting is often more elaborate in comedy than in "serious" fiction. (As the plot of any Discworld novel can prove.)
So does the art of good plotting only matter in "less-than-serious" novels? Seriously now: is plotting just "for kids"?
Others may disagree, but I think plots are anything but trivial. Not only are elaborate, carefully written plots a guarantee of commercial success, they are also an entertaining alternative to the naturalistic or "traditional realistic" novel. I'll go one step further and claim that Plotting has become the new Realism.
Let me make the following argument: The complexity of a plot is directly proportional to how many options, opportunities and freedom it offers the characters. The more fatalistic a story is, the fewer options, opportunities and freedoms its characters are given.
And this fatalism used to be called "realism." I'll explain.
In the traditional concept of "realistic" fiction, created in the 19th century, the environment and genes shape the characters. And the characters simply bend to these forces of nature.
That is precisely why "serious" novels are so often bleak and depressing: they work according to the unspoken premise of Determinism and Fate. The "Old Realism" characters are basically Doomed. Any attempt on their part to resist Genes and Environment is Futile. Nothing can be invented or prevented; what happens must happen. If characters try to rise above their Station in Life, they will be Punished.
A side effect of this dour outlook, and a persistent tendency of traditional "serious" literature, is contempt and hatred of the middle class - because the middle class obviously are social climbers, believe in a Rising Standard of Living, Opportunity, and are therefore enemies of Determined Fate.
You know what? Traditional realism might have been "realistic" once, but it no longer is. We now live in the era of Chaos Theory. Fate may exist, but can no longer easily be determined. People may not have unlimited options, but the options are many, and increasing by the day.
A prime example of the old "Realism" - that people are Doomed by Fate and Resistance Is Futile - is Gustave Flaubert's 19th-century novel Madame Bovary. (Not that it's unreadable; it's an excellent novel about failure, and could be read as a black comedy if you're in that mood.)
The plot of Madame Bovary is that the stupid bourgeois protagonist Emma and her idiot bourgeois husband move to a village populated by even stupider bourgeois people. Emma is frustrated and bored, but since she is stupid and small-minded, she is unable to really change her life.
She tries to coax her dumb husband into becoming ambitious, but this scheme backfires disastrously - he's too dumb to succeed. Then she tries to emulate a romance heroine by starting a love affair with a rather stupid gigolo. It all ends in tears. None of the characters end up one iota more successful or wiser, or essentially changed (except those who end up dead).
Science Fiction, and the development of this modern world, are a one-two punch in the face of the Old Realism. The modern reality offers not too few options, but perhaps too many. In this reality, characters can and often do rise above their circumstances, or even transform themselves completely. Second chances are plentiful.
Imagine: what if Gustave Flaubert wrote the story about Pamela Anderson or Arnold Schwarzenegger? (Madame Anderson???) That's right, he couldn't. Those characters belong in a different model of reality.
In the realism of this reality, where we live today, Fate is overrated. And Plot is everything. Because Plot equals Possibilities. (And useful Plot Devices, such as Computers, Gadgets and other convenient things can save the day... just like in a badly written book.)
Are we having fun yet? :)
So does the art of good plotting only matter in "less-than-serious" novels? Seriously now: is plotting just "for kids"?
Others may disagree, but I think plots are anything but trivial. Not only are elaborate, carefully written plots a guarantee of commercial success, they are also an entertaining alternative to the naturalistic or "traditional realistic" novel. I'll go one step further and claim that Plotting has become the new Realism.
Let me make the following argument: The complexity of a plot is directly proportional to how many options, opportunities and freedom it offers the characters. The more fatalistic a story is, the fewer options, opportunities and freedoms its characters are given.
And this fatalism used to be called "realism." I'll explain.
In the traditional concept of "realistic" fiction, created in the 19th century, the environment and genes shape the characters. And the characters simply bend to these forces of nature.
That is precisely why "serious" novels are so often bleak and depressing: they work according to the unspoken premise of Determinism and Fate. The "Old Realism" characters are basically Doomed. Any attempt on their part to resist Genes and Environment is Futile. Nothing can be invented or prevented; what happens must happen. If characters try to rise above their Station in Life, they will be Punished.
A side effect of this dour outlook, and a persistent tendency of traditional "serious" literature, is contempt and hatred of the middle class - because the middle class obviously are social climbers, believe in a Rising Standard of Living, Opportunity, and are therefore enemies of Determined Fate.
You know what? Traditional realism might have been "realistic" once, but it no longer is. We now live in the era of Chaos Theory. Fate may exist, but can no longer easily be determined. People may not have unlimited options, but the options are many, and increasing by the day.
A prime example of the old "Realism" - that people are Doomed by Fate and Resistance Is Futile - is Gustave Flaubert's 19th-century novel Madame Bovary. (Not that it's unreadable; it's an excellent novel about failure, and could be read as a black comedy if you're in that mood.)
The plot of Madame Bovary is that the stupid bourgeois protagonist Emma and her idiot bourgeois husband move to a village populated by even stupider bourgeois people. Emma is frustrated and bored, but since she is stupid and small-minded, she is unable to really change her life.
She tries to coax her dumb husband into becoming ambitious, but this scheme backfires disastrously - he's too dumb to succeed. Then she tries to emulate a romance heroine by starting a love affair with a rather stupid gigolo. It all ends in tears. None of the characters end up one iota more successful or wiser, or essentially changed (except those who end up dead).
Science Fiction, and the development of this modern world, are a one-two punch in the face of the Old Realism. The modern reality offers not too few options, but perhaps too many. In this reality, characters can and often do rise above their circumstances, or even transform themselves completely. Second chances are plentiful.
Imagine: what if Gustave Flaubert wrote the story about Pamela Anderson or Arnold Schwarzenegger? (Madame Anderson???) That's right, he couldn't. Those characters belong in a different model of reality.
In the realism of this reality, where we live today, Fate is overrated. And Plot is everything. Because Plot equals Possibilities. (And useful Plot Devices, such as Computers, Gadgets and other convenient things can save the day... just like in a badly written book.)
Are we having fun yet? :)
Tuesday, February 22, 2005
Bad Writing Makes Good Examples
In order to really appreciate fine foods, you sometimes need to sink your teeth into a really awful, greasy hamburger drenched in ketchup.
In order to really enjoy fine writing (but what is fine writing? I'll get back to that), you sometimes need to read a real turkey.
Read Nick Lowe's hilarious article "The Well-Tempered Plot Device" for an explanation of how bad fiction uses plotting (and pick up a few desperate tricks, in case your plot gets stuck).
And you must read these equally hilarious quotes from the books of Lionel Fanthorpe, the Ed Wood of science-fiction literature. He's not merely bad; he elevates Bad into an artform. (CAUTION: Do not drink anything while reading the quotes!)
In order to really enjoy fine writing (but what is fine writing? I'll get back to that), you sometimes need to read a real turkey.
Read Nick Lowe's hilarious article "The Well-Tempered Plot Device" for an explanation of how bad fiction uses plotting (and pick up a few desperate tricks, in case your plot gets stuck).
And you must read these equally hilarious quotes from the books of Lionel Fanthorpe, the Ed Wood of science-fiction literature. He's not merely bad; he elevates Bad into an artform. (CAUTION: Do not drink anything while reading the quotes!)
Sunday, February 20, 2005
The Suffering Artist
Many who write suffer in silence. Millions of writers sit and write in agony, and yet dare not speak of it... it has become their Secret Shame. But it doesn't have to be that way.
If you are a writer and in pain, there is help to be found! It's only a myth that the illness only affects those who write. Seek help! You know what illness I'm talking about, do you?
I'm talking about Hemorroids.
Seriously now: sitting down for long periods of time can often lead to constipation, hemorroids and related ailments. Writers should look after their health, and get regular exercise. Get offa that chair, get up! Get down! Take a walk.
Another problem which arises over time, is neck and shoulder strain. When you sit down to write, make sure your arms are resting comfortably, and do stretching exercises now and then. You can learn more here.
If you are a writer and in pain, there is help to be found! It's only a myth that the illness only affects those who write. Seek help! You know what illness I'm talking about, do you?
I'm talking about Hemorroids.
Seriously now: sitting down for long periods of time can often lead to constipation, hemorroids and related ailments. Writers should look after their health, and get regular exercise. Get offa that chair, get up! Get down! Take a walk.
Another problem which arises over time, is neck and shoulder strain. When you sit down to write, make sure your arms are resting comfortably, and do stretching exercises now and then. You can learn more here.
Saturday, February 19, 2005
Robert A. Heinlein's Rules For Writers - And Mine
Robert A. Heinlein stated his Rules For Writers thus:
1. You must write.
2. You must finish what you write.
3. You must refrain from rewriting except on editorial order.
Simple, huh? Though I'm not too sure about Rule 3). For pro writers, 3) saves time. For beginners, rewrites are absolutely necessary.
Here are my Rules For Writers (who are in the process of starting out):
1. Don't quit your day job.
2. Set aside 1-4 hours every evening for writing.
3. Write down every single idea you get for later use.
4. Practice. Now and then, try something you haven't done before.
5. Make sure you have an understanding spouse/partner.
6. Drugs Are Not The Answer.
Explanations of my rules:
1. Don't quit your day job: Stephen King lived in a trailer with his family before he sold Carrie. And even then, he had a teaching job. I like to live comfortably, and starvation ain't my thing, so I have a day job.
2. Set aside 1-4 hours every evening for writing: The evening is when you have the least amount of daily distractions, and your writing inhibitions are the weakest. Also, you are close to sleep, which means the dreaming part of your mind is waking up. Use this. And you must produce.
The "Phony Rule" is: if you meet a person who spends a lot of time in bars, and who says "I'm a writer", this statement is 90% likely to be false. Most writers don't have time to hang around in bars. They're busy working.
3. Write down every single idea you get for later use: Ideas are precious, especially those you get from dreams. When you wake up from a vivid dream, write it down immediately. (And the more you do this, the more helpful your dreams become.) Several of my short stories come from dreams (and were published in SIMULACRUM. ) So carry pen and paper 24/7, and keep them by the bed!
4. Practice. Now and then, try something you haven't done before: OK, so you think: "but I like THESE genres, and I don't want to write THOSE genres. I'd fail anyway." Failure is a form of practice, and if you keep writing the same favorite genre over and over, your skills will stagnate. So experiment a little. Pick a genre you loathe (say, romance or detective stories) and just... try. You can always bury your failures.
5. Make sure you have an understanding spouse/partner/parent: If your wife/partner/Significant Other does not believe you should write, if she thinks you're wasting your time and setting yourself up for failure, you will find out sooner or later. And let me tell you, that breaks your heart.
So your partner/wife/parent must accept: you write, take it or leave it, and you will not quit for anything. If she starts dropping hints that she has no faith in your writing abilities, end the relation.
6. Drugs Are Not The Answer: Once I started to chat up an attractive-looking woman. When I mentioned my novels, she suggested I ought to write stoned, since it "makes you so creative". Needless to say, she had never published a novel. I immediately shunned her.
The myth about drugs and creativity is unbelievably persistent! The very few times I've been drunk in my life (the drinks were free, and I'm a cheapskate), the result was always the same:
a) a hangover, and
b) no creativity whatsoever. Blank mind.
I listen to some music that was composed by musicians "under the influence", but that doesn't mean I want to try the stuff myself. I know that many writers have a drug problem, but I sincerely do not believe the drugs made them creative.
The only drug that maybe could be creatively fruitful is LSD - which I haven't tried, and I don't need to! (My dreams are weird enough as they are, spank you very much!). But acid could just as well trigger psychosis, so what's the point?
Of all hobbies, fiction-writing is probably the least expensive. As a teenager, I wasted a small fortune on model railroading. Eventually, Mom threw the railroad out of my room (she needed the table for a dinner party). And in retrospect, I realize she did me a favor. (Thanks, Mom!)
My parents worried that my writing hobby would leave me unemployed, poor and disillusioned.
But, in retrospect, if I'd continued with model railroading I'd be much worse off today...
Got that? Now get to work.
Oh yeah, I forgot Rule 7):
7. If the Internet distracts you from writing, unplug it while you write.
1. You must write.
2. You must finish what you write.
3. You must refrain from rewriting except on editorial order.
Simple, huh? Though I'm not too sure about Rule 3). For pro writers, 3) saves time. For beginners, rewrites are absolutely necessary.
Here are my Rules For Writers (who are in the process of starting out):
1. Don't quit your day job.
2. Set aside 1-4 hours every evening for writing.
3. Write down every single idea you get for later use.
4. Practice. Now and then, try something you haven't done before.
5. Make sure you have an understanding spouse/partner.
6. Drugs Are Not The Answer.
Explanations of my rules:
1. Don't quit your day job: Stephen King lived in a trailer with his family before he sold Carrie. And even then, he had a teaching job. I like to live comfortably, and starvation ain't my thing, so I have a day job.
2. Set aside 1-4 hours every evening for writing: The evening is when you have the least amount of daily distractions, and your writing inhibitions are the weakest. Also, you are close to sleep, which means the dreaming part of your mind is waking up. Use this. And you must produce.
The "Phony Rule" is: if you meet a person who spends a lot of time in bars, and who says "I'm a writer", this statement is 90% likely to be false. Most writers don't have time to hang around in bars. They're busy working.
3. Write down every single idea you get for later use: Ideas are precious, especially those you get from dreams. When you wake up from a vivid dream, write it down immediately. (And the more you do this, the more helpful your dreams become.) Several of my short stories come from dreams (and were published in SIMULACRUM. ) So carry pen and paper 24/7, and keep them by the bed!
4. Practice. Now and then, try something you haven't done before: OK, so you think: "but I like THESE genres, and I don't want to write THOSE genres. I'd fail anyway." Failure is a form of practice, and if you keep writing the same favorite genre over and over, your skills will stagnate. So experiment a little. Pick a genre you loathe (say, romance or detective stories) and just... try. You can always bury your failures.
5. Make sure you have an understanding spouse/partner/parent: If your wife/partner/Significant Other does not believe you should write, if she thinks you're wasting your time and setting yourself up for failure, you will find out sooner or later. And let me tell you, that breaks your heart.
So your partner/wife/parent must accept: you write, take it or leave it, and you will not quit for anything. If she starts dropping hints that she has no faith in your writing abilities, end the relation.
6. Drugs Are Not The Answer: Once I started to chat up an attractive-looking woman. When I mentioned my novels, she suggested I ought to write stoned, since it "makes you so creative". Needless to say, she had never published a novel. I immediately shunned her.
The myth about drugs and creativity is unbelievably persistent! The very few times I've been drunk in my life (the drinks were free, and I'm a cheapskate), the result was always the same:
a) a hangover, and
b) no creativity whatsoever. Blank mind.
I listen to some music that was composed by musicians "under the influence", but that doesn't mean I want to try the stuff myself. I know that many writers have a drug problem, but I sincerely do not believe the drugs made them creative.
The only drug that maybe could be creatively fruitful is LSD - which I haven't tried, and I don't need to! (My dreams are weird enough as they are, spank you very much!). But acid could just as well trigger psychosis, so what's the point?
Of all hobbies, fiction-writing is probably the least expensive. As a teenager, I wasted a small fortune on model railroading. Eventually, Mom threw the railroad out of my room (she needed the table for a dinner party). And in retrospect, I realize she did me a favor. (Thanks, Mom!)
My parents worried that my writing hobby would leave me unemployed, poor and disillusioned.
But, in retrospect, if I'd continued with model railroading I'd be much worse off today...
Got that? Now get to work.
Oh yeah, I forgot Rule 7):
7. If the Internet distracts you from writing, unplug it while you write.
Words, Words, Words...
Hi!
I've been posting a lot on the ASIMOV'S SCIENCE FICTION message board, and I have lot on my mind about writing science fiction and literature in general. I used to post a Column on the subject, but the column format proved too ambitious and time-consuming...
On this blog I will post musings and experiences as a small-time published writer. Hopefully, this blog will inspire others who seek the writing life... online, in print or elsewhere. There will be plenty of links to other sources of literature and interesting essays too.
If you want to see more of the fiction I've written and published,visit my Homepage.
Enjoy...
I've been posting a lot on the ASIMOV'S SCIENCE FICTION message board, and I have lot on my mind about writing science fiction and literature in general. I used to post a Column on the subject, but the column format proved too ambitious and time-consuming...
On this blog I will post musings and experiences as a small-time published writer. Hopefully, this blog will inspire others who seek the writing life... online, in print or elsewhere. There will be plenty of links to other sources of literature and interesting essays too.
If you want to see more of the fiction I've written and published,visit my Homepage.
Enjoy...
Subscribe to:
Posts (Atom)